Limbus Tier List
Biogenerative Battery

Tier II · Charge

Biogenerative Battery

Effect

Base

Allies with Charge Count or 'Unique Charge' gain 1 Offense Level with every Clash. (max 6. Resets at Attack End) Turn End: Identities with 10+ (Charge Count + 'Unique Charge'(fixed Potency)) gain 1 Haste next turn. At 18+ (Charge Count + 'Unique Charge'(fixed Potency)), gain 3 Offense Level Up as well. ※ For 'Unique Charge' that has both Potency and Count, its Count will be used for above calculations

Status effects

Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Haste
Speed +X for this turn.
Offense Level Up
Offense Level +X for this turn.