
Tier II · Tremor
Blood, Sweat, and Tears
Effect
Base
Skills deal +10% damage to Staggered enemies. If the Skill inflicts Tremor Potency, Tremor Count, triggers Amplitude Conversion, Tremor Burst, or Amplitude Entanglement, or if the Skill's Affinity was Sloth, deal +20% damage instead.
+
Skills deal +12.5% damage to Staggered enemies. If the Skill inflicts Tremor Potency, Tremor Count, triggers Amplitude Conversion, Tremor Burst, or Amplitude Entanglement, or if the Skill's Affinity was Sloth, deal +25% damage instead.
++
Skills deal +15% damage to Staggered enemies. If the Skill inflicts Tremor Potency, Tremor Count, triggers Amplitude Conversion, Tremor Burst, or Amplitude Entanglement, or if the Skill's Affinity was Sloth, deal +30% damage instead.
Status effects
- Amplitude Conversion
- Converts Tremor or already converted Tremor on target to a different type of Tremor. Potency and Count values do not change over the conversion.
- Amplitude Entanglement
- - Fuses the effects of the Tremor type added by Amplitude Entanglement and the Tremor type currently on target together under Tremor - Superposition. - Potency and Count values do not change over Entanglement. - When triggering Amplitude Conversion on Tremor - Superposition, it activates as Amplitude Entanglement instead. - Turn End: converted into base Tremor.
- Tremor
- When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
- Tremor Burst
- Raise target's Stagger Threshold by Tremor Potency on target