
Tier IV · Bleed
Bloody Mist
Effect
Base
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply Bleed Potency, Count, or 'Unique Bleed'. (except E.G.O Skills; except Backup Units) Allies inflict double the amount of Bleed Potency and Count with Skill effects against enemies. The ally highest in the Deployment order: Plus Coin Skills that inflict Bleed Potency, Count, or 'Unique Bleed': Coin Power +2 and deal +100% damage. - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) If the enemy attacked by or Clashed with the said ally dies, inflict the remaining Bleed Potency on the enemy randomly between all enemies. (for Focused Encounters, Parts) Plus Coin Skills that inflict Bleed Potency, Count, or 'Unique Bleed': Coin Power +1, deal +30% damage - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down)
Status effects
- Bleed
- The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.