Limbus Tier List
Broken Compass

Tier III · Sinking

Broken Compass

Effect

Base

First Turn Start of a wave: randomly inflict (5 + (# of enemies x 3)) Sinking Count between all enemies (or all Abnormality parts). (For Abnormalities, only the Core counts as an enemy)

+

First Turn Start of a wave: randomly inflict (10 + (# of enemies x 3)) Sinking Count between all enemies (or all Abnormality parts). (For Abnormalities, only the Core counts as an enemy)

++

First Turn Start of a wave: randomly inflict (10 + (# of enemies x 4)) Sinking Count between all enemies (or all Abnormality parts). (For Abnormalities, only the Core counts as an enemy)

Status effects

Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Non-SP Units take Gloom damage.)