
Tier II · Bleed
Crystallized Blood
Effect
Base
Turn End: If this unit has Bleed, halve the Bleed Potency on self and heal (Bleed Potency reduced x Bleed Count on self) HP. (rounded down. Can heal up to 10% of max HP at once)
Status effects
- Bleed
- The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.