
Tier IV · Rupture
Glyph of Glass Shards
Effect
Base
Turn Start: This Gift activates for the whole Encounter when there are 5 or more Identities that inflict Rupture Potency or Rupture Count (except E.G.O Skills; except Backup Units) When defeating a target with Rupture(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture Potency on the target between all enemies(for Focused Encounters, all Parts) (max 3 per enemy) When defeating a target with Deathrite -Haste-(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 6 per enemy) When clashing against targets with Rupture, gain (Rupture on the target / 20) Clash Power (max 2) - When clashing against targets with Deathrite -Haste-, gain (Rupture on the target / 10) Coin Power instead (max 2) When dealing damage with Deathrite -Haste- effect, deal fixed damage by (Deathrite -Haste- damage / 2)
Status effects
- Deathrite -Haste-
- - Base Stack: 3 - When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count - At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires ※ Cannot gain additional Stacks of this effect while it is already active
- Rupture
- The next Y time(s) the unit is hit, take X fixed damage.