Limbus Tier List
Harmonics

Tier III · Bleed

Harmonics

Effect

Base

When an ally or an enemy dies in a turn, all units gain 1 Fragile next turn (once per Wave) - On ally Clash Win in the same turn where all units gained Fragile due to the above effect, all allies lose 1 Fragile and inflict 4 Bleed and +2 Bleed Count against all enemies (once per turn)

+

When an ally or an enemy dies in a turn, all units gain 2 Fragile next turn (once per Wave) - On ally Clash Win in the same turn where all units gained Fragile due to the above effect, all allies lose 1 Fragile and inflict 4 Bleed and +2 Bleed Count against all enemies (2 times per turn)

++

When an ally or an enemy dies in a turn, all units gain 3 Fragile next turn (once per Wave) - On ally Clash Win in the same turn where all units gained Fragile due to the above effect, all allies lose 1 Fragile and inflict 4 Bleed and +2 Bleed Count against all enemies (3 times per turn)

Status effects

Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Fragile
Take +(X*10)% damage this turn. (Max 100%)