
Tier IV · Sinking
Hoarfrost Footprint
Effect
Base
First Turn Start of a wave: all allies gain +3 Sinking Count, and inflict all enemies(or all Abnormality parts) 4 Sinking Potency and +8 Sinking Count. Enemies with Sinking lose 2 Clash Power; when an allied Identity wins a Clash against an affected enemy, inflict 2 Sinking Potency; when an allied Identity is hit by an affected enemy, inflict 3 Sinking Potency.
Status effects
- Sinking
- The next Y time(s) the unit is hit, take X fixed SP damage. (Non-SP Units take Gloom damage.)