
Tier III · Charge
Imitative Generator
Effect
Base
[Effects apply only to #1, #2 Deployed Identities] Activates when the unit has 10+ (Charge Count + 'Unique Charge'(fixed Potency)) at Turn Start. Plus Coin Power +1 to Skill 3 that gains or consumes Charge Count or 'Unique Charge'(fixed Potency). - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) If the said Skill has less than 5 Base Power, deal +25% damage; if it has 5+ Base Power, gain an additional Plus Coin Power +1. - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) ※ For 'Unique Charge' that has both Potency and Count, its Count will be used for above calculations
Status effects
- Charge
- Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.