
Tier II · Charge
Magical Girl's Lovely Gift
Effect
Base
When an ally hits with a Skill that gains or consumes Charge Count or 'Unique Charge', a random ally's HP or SP heals by 3 (once per Coin; excludes allies with max HP or SP) When an ally recovers from Panic or 'E.G.O Corrosion', heal 20 SP
Status effects
- Charge
- Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.