
Tier III · Charge
Material Interference Force Field
Effect
Base
First Turn Start of a wave: all allies gain 3 Charge Barrier.
+
First Turn Start of a wave: all allies gain 5 Charge Barrier.
++
First Turn Start of a wave: all allies gain 7 Charge Barrier.
Status effects
- Charge Barrier
- - Gain (X * 3) Shield. - Lose 1 Charge Barrier # after losing (X * 3) Shield. - (If the unit is a W Corp. employee, ALL Charge Barrier effects activate at (X * 5) instead of at (X * 3)) - Turn End: Gain a Charge Count for each Charge Barrier #, and Charge Barrier and Shield Gained from Charge Barrier expire completely next turn