
Tier II · Sinking
Mental Corruption Boosting Gas
Effect
Base
When engaging in a Clash using an Attack Skill that inflicts Sinking Potency, Count, or 'Unique Sinking', then dealing damage with the said Attack Skill: On Hit, inflict Sinking Potency equal to the number of Clashes (max 3; 3 times per turn)
Status effects
- Sinking
- The next Y time(s) the unit is hit, take X fixed SP damage. (Non-SP Units take Gloom damage.)