
Tier II · No keyword
Metronome
Effect
Base
In odd-numbered turns, all allies gain 1 Damage Up. In even-numbered turns, all allies gain 1 Protection.
+
In odd-numbered turns, all allies gain 1 Damage Up. In even-numbered turns, all allies gain 1 Protection and 1 Defense Level Up
++
In odd-numbered turns, all allies gain 1 Damage Up and 1 Offense Level Up. In even-numbered turns, all allies gain 1 Protection and 1 Defense Level Up.
Status effects
- Damage Up
- Deal +(X*10)% damage with skills this turn. (Max 100%)
- Defense Level Up
- Defense Level +X for this turn.
- Offense Level Up
- Offense Level +X for this turn.
- Protection
- Take -(X*10)% damage this turn. (Max 100%)