
Tier III · Charge
Modified Extraction : AEDD
Effect
Base
If this unit gained Charge Count or 'Unique Charge' over maximum limit this turn, gain 1 Offense Level Up next turn for every 2 surplus Stack (2 per turn per Identity) - Identities with Base Skills that gain or consume Charge Count or 'Unique Charge': max 6 per turn per Identity instead - If this unit has High-voltage Exoskeleton, also gain 1 Charge Potency (once per Encounter)
Status effects
- Charge
- Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
- High-voltage Exoskeleton
- - Gain (Stack x 5) Shield - If this unit loses (Stack x 5) Shield, lose 1 Stack - Turn End: Gain Charge Count equal to Stack; both High-voltage Exoskeleton and Shield gained from its effect expire - Max Stack: 20
- Offense Level Up
- Offense Level +X for this turn.