
Tier IV · Tremor
Pocket Watch : Type L
Effect
Base
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply Tremor Potency, Count, or 'Unique Tremor'. (except E.G.O Skills; except Backup Units) To allies' Skill 3s that inflict Tremor Potency, Count, or 'Unique Tremor': Plus Coin Power +2 and deal +25% damage. - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) When an ally that inflicts Tremor Potency, Count, or 'Unique Tremor' triggers Amplitude Conversion or Amplitude Entanglement on an enemy with Attack Skills(Including E.G.O Skills): multiply the Tremor Potency and Count by 1.5(only when actually Converting them into different 'Tremor' types) and inflict 5 Defense Level Down next turn. (once per turn) Turn Start: inflict (12 - current Speed) Tremor Potency (min. 6) to 3 enemies with the slowest Speed. (once per wave)
Status effects
- Amplitude Conversion
- Converts Tremor or already converted Tremor on target to a different type of Tremor. Potency and Count values do not change over the conversion.
- Amplitude Entanglement
- - Fuses the effects of the Tremor type added by Amplitude Entanglement and the Tremor type currently on target together under Tremor - Superposition. - Potency and Count values do not change over Entanglement. - When triggering Amplitude Conversion on Tremor - Superposition, it activates as Amplitude Entanglement instead. - Turn End: converted into base Tremor.
- Defense Level Down
- Defense Level -X for this turn.
- Tremor
- When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).