
Tier III · Bleed
Respite
Effect
Base
Activates upon Clash Win using a Skill that inflicts Bleed Potency, Count, or 'Unique Bleed' Inflict +(# of remaining Coins/2) Bleed Count to the target, and gain Offense Level Up equal to that value next turn For Skills with 2- Coins, use (# of remaining Coins+3) to calculate instead
Status effects
- Bleed
- The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
- Offense Level Up
- Offense Level +X for this turn.