
Tier IV · Blunt
Rules of the Middle
Effect
Base
Blunt Attack Type Base Skills: Coin Power +1; The Middle Identities gain Coin Power +2 instead When an ally is hit, all allies gain 2 Offense Level Up next turn (3 times per turn) The following effects activate when there are 3 or more 'The Middle' Identities in the Encounter. Combat Start: Gain 1 Attack Power Up and 1 Protection for every Envy Reson. (max 3) When The Middle-faction Identity uses an Envy Base Attack Skill, convert its Coins to Unbreakable Coins, they take -50% damage, and gain 2 Blunt DMG Up this turn and next turn
Status effects
- Attack Power Up
- Attack Skill Final Power +X for this turn.
- Blunt DMG Up
- Deal +(X*10)% damage with Blunt skills this turn. (Max 100%)
- Offense Level Up
- Offense Level +X for this turn.
- Protection
- Take -(X*10)% damage this turn. (Max 100%)
- Unbreakable Coin
- - This Coin does not break upon Clash Lose. - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1