
Tier II · Tremor
Rusted Clock Hands
Effect
Base
First Turn Start of a wave: inflict (9 - current Speed) Tremor Potency (min. 3) and (9 - current Speed)/2 Tremor Count to 1 enemy with the fastest Speed. (rounded up; for Abnormalities, a Part) Take -10% damage from targets with 12+ Tremor or 'Unique Tremor' at Turn Start.
Status effects
- Tremor
- When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).