
Tier I · Sinking
Thorny Path
Effect
Base
When hitting and dealing HP damage to an enemy with a Skill that inflicts Sinking Potency or 'Unique Sinking', inflict 3 Sinking Potency and +2 Sinking Count at Turn End. (Once per enemy per turn) When activating Gloom or Lust Absolute Resonance, inflict 2 Sinking Potency and +3 Sinking Count to all enemies(for Abnormalities, a random Part) at Combat Start.
+
When hitting and dealing HP damage to an enemy with a Skill that inflicts Sinking Potency or 'Unique Sinking', inflict 3 Sinking Potency and +2 Sinking Count at Turn End. (Once per enemy per turn) When activating Gloom or Lust Resonance, inflict 2 Sinking Potency and +3 Sinking Count to all enemies(for Abnormalities, a random Part) at Combat Start.
++
When hitting and dealing HP damage to an enemy with a Skill that inflicts Sinking Potency or 'Unique Sinking', inflict 4 Sinking Potency and +3 Sinking Count at Turn End. (Once per enemy per turn) When activating Gloom or Lust Resonance, inflict 3 Sinking Potency and +3 Sinking Count to all enemies(for Abnormalities, a random Part) at Combat Start.
Status effects
- Sinking
- The next Y time(s) the unit is hit, take X fixed SP damage. (Non-SP Units take Gloom damage.)