
Tier IV · Rupture
Thrill
Effect
Base
Turn Start: inflict 3 Rupture Potency and +3 Rupture Count on all enemies. (or all Abnormality Parts) Turn End: Inflict (Rupture Potency x Rupture Count) Gluttony damage to all enemies. (for Abnormalities, all Parts) (counts up to 5 Rupture Count)
+
Turn Start: inflict 4 Rupture Potency and +3 Rupture Count on all enemies. (or all Abnormality Parts) Turn End: Inflict (Rupture Potency x Rupture Count) Gluttony damage to all enemies. (for Abnormalities, all Parts) (counts up to 7 Rupture Count)
++
Turn Start: inflict 6 Rupture Potency and +3 Rupture Count on all enemies. (or all Abnormality Parts) Turn End: Inflict (Rupture Potency x Rupture Count) Gluttony damage to all enemies. (for Abnormalities, all Parts) (counts up to 10 Rupture Count)
Status effects
- Rupture
- The next Y time(s) the unit is hit, take X fixed damage.