
Tier II · Pierce
Torn Bandolier
Effect
Base
Pierce Skills gain Clash Power +1 Skills that consume Ammo deal +(40/# of Coins)% damage If the unit is out of Ammo, gain 2 Ammo at the next Turn Start (once per Encounter per Identity)
+
Pierce Skills gain Clash Power +1 and deal +5% damage Skills that consume Ammo deal +(50/# of Coins)% damage If the unit is out of Ammo, gain 2 Ammo at the next Turn Start (once per Encounter per Identity)
++
Pierce Skills gain Clash Power +1 and deal +10% damage Skills that consume Ammo deal +(60/# of Coins)% damage If the unit is out of Ammo, gain 2 Ammo at the next Turn Start (once per Encounter per Identity)
Status effects
- Ammo
- Spent by certain skills. Some attacks cancel if lacking Ammo.