Limbus Tier List
Walking Bass

Tier II · Bleed

Walking Bass

Effect

Base

[Effects apply only to #3 Deployed Identity] Turn Start: Gain 1 Hyped-up On Hit, 25% chance to apply 1 Hyped-up on self and 1 random ally - If it was a Skill that inflicts Bleed or Burn(includes Potency, Count, and Unique variants), raise the chance to 50%

+

[Effects apply only to #3, #4 Deployed Identities] Turn Start: Gain 1 Hyped-up On Hit, 25% chance to apply 1 Hyped-up on self and 1 random ally - If it was a Skill that inflicts Bleed or Burn(includes Potency, Count, and Unique variants), raise the chance to 75%

++

[Effects apply only to #3, #4 Deployed Identities] Turn Start: Gain 1 Hyped-up On Hit, 25% chance to apply 1 Hyped-up on self and 2 random allies - If it was a Skill that inflicts Bleed or Burn(includes Potency, Count, and Unique variants), raise the chance to 100%

Status effects

Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Hyped-up
- Max Stack: 3 - For every Stack, deal +5% damage with Wrath and Lust Skills - When hit, raise this unit's Stagger Threshold by (5 x Stack) - Expires at Turn End