
Tier II · Bleed
Walking Bass
Effect
Base
[Effects apply only to #3 Deployed Identity] Turn Start: Gain 1 Hyped-up On Hit, 25% chance to apply 1 Hyped-up on self and 1 random ally - If it was a Skill that inflicts Bleed or Burn(includes Potency, Count, and Unique variants), raise the chance to 50%
+
[Effects apply only to #3, #4 Deployed Identities] Turn Start: Gain 1 Hyped-up On Hit, 25% chance to apply 1 Hyped-up on self and 1 random ally - If it was a Skill that inflicts Bleed or Burn(includes Potency, Count, and Unique variants), raise the chance to 75%
++
[Effects apply only to #3, #4 Deployed Identities] Turn Start: Gain 1 Hyped-up On Hit, 25% chance to apply 1 Hyped-up on self and 2 random allies - If it was a Skill that inflicts Bleed or Burn(includes Potency, Count, and Unique variants), raise the chance to 100%
Status effects
- Bleed
- The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
- Burn
- Turn End: Take X fixed damage. Lasts Y turn(s).
- Hyped-up
- - Max Stack: 3 - For every Stack, deal +5% damage with Wrath and Lust Skills - When hit, raise this unit's Stagger Threshold by (5 x Stack) - Expires at Turn End