
Tier IV · Bleed
Wholeness
Effect
Base
If the ally wins a Clash using a Skill that inflicts Bleed Potency, Count, or 'Unique Bleed', inflict 2~3 Nails. 'N Corp. Fanatic' Identities deal +25% damage against enemies and gain 1 Fanatic at Turn Start. If the said ally's SP is maxed, or if a 3+ Lust Reson. was formed last turn, the said ally additionally gains 3 Damage Up. 'N Corp. Fanatic' Identities gain Final Power +2, Plus Coin Power +1, Minus Coin Power -1, and their Attack Skills inflict +1 more Nails. 'N Corp. Fanatic' Identities deal +50% damage against enemies with Base Skills
Status effects
- Bleed
- The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
- Damage Up
- Deal +(X*10)% damage with skills this turn. (Max 100%)
- Fanatic
- Skill Final Power +X against units that have Nails for this turn. (Applies to clashes as well)
- Nails
- Unique Bleed Turn Start: Gain 1 Bleed and increase the Bleed Count by X. Turn End: Halve this effect’s Count. (Rounded down)