
Tier III · Charge
Insulator
Effect
Base
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that gain Charge Count or 'Unique Charge'. (except E.G.O Skills; except Backup Units) Attack End with a Skill Attack that consumes Charge Count on self: If the target is defeated, gain (Charge Count consumed by the Skill / 3) Charge Count Turn Start: At less than 3 Charge Count, gain +3 Charge Count Turn Start: At 3+ Charge Count, gain 1 Damage Up