Limbus Tier List

Ryōshū

Lobotomy E.G.O::Red Eyes & Penitence

Lobotomy E.G.O::Red Eyes & Penitence Ryōshū artwork
“I like this new look in your eyes. You've finally understood that I am *not* your prey.”

Review

A

Mirror Dungeon tier

Bleed hybrid damage dealer with SP and HP healing

A Lobotomy E.G.O. Ryoshu with her own pair of resources, Red Eyes and Penitence, in place of Charge. She clashes better than W Corp Ryoshu on her Skill 1 and Skill 2, heals SP and HP for her team and her Serious Skullbuster hits for huge damage. One reviewer judged her better than W Corp. Ryoshu on average, thanks to value and versatility.

Worth pulling?
good pull
Uptie
Uptie is worth it. The comparison measured her serious Skullbuster as the strongest skill between the two Ryoshus, and Uptie stats help her reach it sooner.

How to play

Build Red Eyes and Penitence with Skill 1 and Skill 2. When both reach 15 or more, Skullbuster becomes Serious Skullbuster, which spends them for a large damage hit and heals allies. After it you gain Only Ashes Remain, so you cannot keep the resources next turn. Use her defense skill to recover resources between big hits.

  • +Serious Skullbuster hits with huge power and damage
  • +Heals SP and HP for herself and allies
  • +Fits Bleed and Charge teams as well as resonance teams
  • +Skill 2 gives Haste without needing kills
  • −Damage without Skullbuster is lower than W Corp Ryoshu
  • −Needs outside sources of Bleed count

FAQ

Is Red Eyes and Penitence Ryoshu good?
Yes. She is highly rated for her ability to self heal SP, inflict Bleed and heal allies. Serious Skullbuster is called the strongest skill in the game at the time.
Is Red Eyes Ryoshu better than W Corp Ryoshu?
On average she is rated better, mostly for value and versatility. W Corp Ryoshu still wins when the enemy is weak to Slash, Pride or Envy.

Skills

S1

Both of You, Shut Up

EnvyBlunt
Base power
4
Coin power
+4
Coins
2
Offense
+1
Atk weight
1
Copies
3

At 7+ Red Eyes, Coin Power +1 At 7+ Penitence, Clash Power +2

  1. 1[On Hit] Gain 3 Penitence [Heads Hit] Gain 1 Penitence
  2. 2[On Hit] Gain 2 Red Eyes [On Hit] Inflict 1 Bleed
S2

S.H. / S.F.

GloomBlunt
Base power
4
Coin power
+4
Coins
3
Offense
+2
Atk weight
1
Copies
2

If the sum of Red Eyes and Penitence is 15 or higher, Coin Power +1 If target has 6+ Bleed, Coin Power +1

  1. 1[On Hit] Gain 4 Penitence
  2. 2[On Hit] Gain 3 Red Eyes [On Hit] Inflict 2 Bleed
  3. 3[On Hit] Gain Red Eyes equal to (Bleed on target/2) (max 3) [Heads Hit] At 7+ Red Eyes, gain 1 Haste next turn (2 times per turn)
S3

Skullbuster

LustBlunt
Base power
5
Coin power
+4
Coins
3
Offense
+3
Atk weight
1
Copies
1

[Before Use] If Red Eyes and Penitence are both at 15+, activate 'Serious Skullbuster' instead If this unit's Speed is faster than the target's, Coin Power +1 [On Use] At max SP, gain Clash Power +2 and Coin Power +1 - [Attack End] If this effect activated, lose 15 SP

  1. 1[On Hit] Gain 7 Red Eyes [On Hit] Gain 7 Penitence [On Hit] Inflict 3 Bleed
  2. 2[Heads Hit] Gain 2 Penitence
  3. 3[On Hit] Heal self and 1 ally with the lowest HP percentage by (Penitence/2)% of each unit's max HP [On Hit] Heal self and 1 ally with the least SP by (Penitence - 10) SP (min 0)
S3 alt

Serious Skullbuster

LustBlunt
Base power
5
Coin power
+4
Coins
3
Offense
+5
Atk weight
1
Copies
0

[On Use] Consume all Red Eyes and Penitence on self - Coin Power +1 for every 5 Red Eyes consumed (max 4) - Base Power +1 for every 5 Penitence consumed (max 4) [Attack End] Lose 15 SP and gain Only Ashes Remain next turn

  1. 1[On Hit] Inflict Bleed equal to (Red Eyes consumed - 15) on target (max 5)
  2. 2Deal +4% damage for every Red Eyes and Penitence consumed (max 160%) [On Hit] Heal self and 1 ally with the lowest HP percentage by (Penitence consumed)% of each unit's max HP - Heal 1 additional ally for every 2 highest Reson. (max 2 more allies) [On Hit] Heal self and 1 ally with the least SP by (Penitence consumed - 5) SP - Heal 1 additional ally for every 2 highest Reson. (max 2 more allies) [On Hit] Inflict 3 Bind and 2 Attack Power Down next turn (once per turn)
Defense

Mealtime, Bedtime

LustBlunt
Base power
5
Coin power
+4
Coins
2
Offense
+1
Atk weight
1
  1. 1[On Hit] Gain 2 Red Eyes (once per turn) - At less than 7 Red Eyes, gain +1 additional Red Eyes
  2. 2[On Hit] Gain 2 Penitence (once per turn) - At less than 7 Penitence, gain +1 additional Penitence

Passives

Innate

E.G.O Assimilation

When gaining Charge Count, gain Red Eyes or Penitence instead - Red Eyes and Penitence are unaffected by Charge Potency

Combat passive

Spiderhead/Skullface

Lust3

When hitting an enemy with a Coin that gains Red Eyes: - Deal +(Red Eyes/2)% damage - If this unit's Speed is faster than the target's by 3 or more, deal an additional +(Red Eyes/2)% more damage - If the target has Bleed, gain 1 Red Eyes (3 times per turn) When hitting an enemy with a Coin that gains Penitence: - Deal +(Penitence/2)% damage - If the target's SP is lower than this unit's, deal an additional +(Penitence/2)% more damage(for targets that are Non-SP Units, their SP counts as 0) - At 20+ SP, gain 1 Penitence (3 times per turn) When hit by an enemy, gain 1 Penitence (max 3)

Support passive

Eat and Sleep

Envy3 Res

Combat Start: - 1 ally with the lowest HP percentage heals 3 HP - 1 ally with the least SP heals 3 SP