Weighty Bash
EnvyBlunt- Base power
- 5
- Coin power
- +6
- Coins
- 1
- Offense
- 0
- Atk weight
- 1
- Copies
- 3
At 10+ Charge Count, Final Power +2 At 7+ Speed, deal +25% Damage [On Use] Gain +2 Charge Count
- 1[On Hit] Gain +2 Charge Count
Meursault

“I'm ready. Let me take the vanguard.”
Mirror Dungeon tier
Tanky Bleed Count applier
A huge, durable identity that builds Charge but uses it mainly to apply Bleed Count, so he plays more like a Bleed identity than a Charge one. He is very tanky and handles most fights well. His Bleed application is among the best for Count.
How to play
Build Charge with Weighty Bash and Demolish, then use Rhino Ram to spend Charge for extra Bleed Count and coin power. Higher Charge also raises speed, which helps Demolish. Pair with something that supplies Bleed Potency, since his own is thin.
Good teammates
At 10+ Charge Count, Final Power +2 At 7+ Speed, deal +25% Damage [On Use] Gain +2 Charge Count
At 7+ Speed, inflict +1 Bleed Count with this skill [On Use] Gain +4 Charge Count
[On Use] At 10+ Charge Count, Coin Power +2
[On Use] If attacked while shielded, gain +2 Charge Count (Max 10 per turn)
At the end of the turn, gain +2 Max Speed per 5 Charge Count next turn. (Max 6) At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.
At the end of the turn, 1 ally that has the highest Charge Count gains Max Speed +1 (Capped at 3) per 5 Charge Count next turn