Limbus Tier List

Don Quixote

T Corp. Class 3 Collection Staff

T Corp. Class 3 Collection Staff Don Quixote artwork
“Ahem~ Pray, pardon mine intrusion! I am a T Corp. Class 3 Employee of the Time Collections Agency! Thou must already be aware of our reason for visit, indeed?”

Review

B

Mirror Dungeon tier

Tanky Tremor tank with Time Moratorium

One of the tankiest identities, with high health and a passive that heals 80% of her health once when she gets low. Her Time Moratorium stores enemy damage and releases it as a burst, which can delete bosses. She cannot apply Tremor by herself, so she needs outside Tremor sources.

Worth pulling?
optional
Uptie
The sources do not cover Uptie IV for her.

How to play

Use skill 3 to apply Time Moratorium once the target has 10+ Tremor, and let the stored damage burst when it expires. Avoid the Borrowed Time state while soloing, since it makes her take extra damage. Skip Time Moratorium against sloth resistant enemies.

  • +Very high health
  • +Free large heal at low health
  • +Time Moratorium burst damage
  • +Strong clash power
  • −Cannot apply Tremor on her own
  • −Borrowed Time costs her extra damage
  • −Weak to Pierce

FAQ

Is T Corp Class 3 Don Quixote good?
She is a good solo identity because she tanks so well. Time Moratorium adds a large damage bonus, but it needs Tremor from gifts or allies.
Is Borrowed Time worth using on T Corp Don?
In solo play no, it adds Fragile equal to its stack and Haste matters little. Its main use is stopping Time Moratorium from consuming Tremor.

Skills

S1

Let Us Prepare to Collect

GluttonyBlunt
Base power
3
Coin power
+4
Coins
2
Offense
0
Atk weight
1
Copies
3

[On Use] Gain +2 Tremor Count [On Use] Gain Clash Power +1 for every 6 Tremor on target (max 2) [On Use] Gain +3 Aggro to this Skill Slot next turn

  1. 1[On Hit] Gain +4 Aggro to this Skill Slot next turn
  2. 2[On Hit] Inflict 2 Tremor
S2

T Corp. Accelerated Amputator

PrideSlash
Base power
4
Coin power
+4
Coins
3
Offense
0
Atk weight
1
Copies
2

[On Use] Gain +3 Tremor Count [On Use] Clash Power +1 for every 6 Tremor on target (max 2)

  1. 1[On Hit] Consume up to 3 Tremor on target, and gain double the amount consumed as Tremor Count on self Inflict (Tremor Consumed - 1) Bind next turn
  2. 2[On Hit] Inflict 3 Tremor
  3. 3[On Hit] If this Skill's Coin effects consumed Tremor on target, trigger Tremor Burst; then, reduce target's Tremor Count by 1
S3

I Command Thee, Halt!

SlothBlunt
Base power
4
Coin power
+3
Coins
4
Offense
0
Atk weight
1
Copies
1

[On Use] Clash Power +1 for every 6 Tremor on target (max 2) [On Use] If target has Bind, gain Clash Power +1 [On Use] Consume 10 Tremor Count on self to gain Coin Power +2

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 3 Tremor
  3. 3[On Hit] If target has 10+ Tremor, consume 10 Tremor on the target and inflict 2 Time Moratorium - If this unit is in a Borrowed Time state, this effect does not consume the target's Tremor [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 [On Hit] If target's Speed is slower than this unit's, trigger Amplitude Conversion into Tremor - Chain
Defense

I Shall Summon the Time

SlothGuard
Base power
15
Coin power
+5
Coins
1
Offense
+2
Atk weight
1

[Combat Start] If this unit is not in a Borrowed Time state, gain 4 Borrowed Time at Turn End (once per turn) [On Use] For this turn: when hit by an enemy, inflict 3 Tremor on target next turn (6 times per turn)

  1. 1

Passives

Combat passive

Golden Time - Extracting

Sloth5 Owned

- Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter) - When this unit loses Borrowed Time, gain +8 Aggro to one of this unit's Skill Slots next turn

Support passive

T Corp. Physics Distortion Field

Sloth3 Owned

When 1 ally with the slowest Speed takes damage from enemies that have Tremor, take -10% damage