Innate
Bloodfeast
If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
When consuming Bloodfeast, if there are Kindreds of the same generation as this unit, this unit takes precedence.
When using 'Variant Sancho Hardblood Arts 6 - Whip', HP cannot drop below 1 due to Bleed damage.
Combat passiveArmadura de Sangre
Lust4 Owned Attack End: If the enemy is defeated, increase Bloodfeast by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)
Gain 1 Damage Up next turn for every 15% missing HP at Turn End (max 3)
If an ally is about to be defeated from Bleed damage, prevent them from being defeated from Bleed damage for the turn (once per Encounter for each Identity)
Support passive‘Feed your repressed hunger, my Family’
Lust3 Res Combat Start: 1 ally with the least HP gains 1 Damage Up for every 20% missing HP (max 3)
- If the said ally is a , gain 1 Damage Up for every 15% missing HP instead. (max 3)