
Tier IV · Charge
Overcharged Battery
Effect
Base
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that gain Charge Count or 'Unique Charge' effects. (except E.G.O Skills; except Backup Units) Plus Coin Base Attack Skills that consume Charge Count or 'Unique Charge': gain Coin Power +1 and deal +(sum of Charge Count and 'Unique Charge' consumed by that Skill x 4)% damage (max 40%) Minus Coin Base Attack Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) When allies with Charge Count or 'Unique Charge' engage in Clashes with base Attack Skills: Clash Power +2; gain +3 Charge Count upon Clash Win, and lose 6 Charge Count upon Clash Lose. When winning a Clash with an Envy Affinity base Attack Skill, inflict 1 Envy Fragility. (stacks 3 times)
Status effects
- Charge
- Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
- Envy Fragility
- Take +(X*10)% damage from Envy skills this turn. (Max 100%)