AMirror Dungeon tier
Poise Rupture damage dealer
A hybrid Poise and Rupture identity that runs on Serpent Arm, which gives her Poise every turn. Her skill 3 hits several targets and her skill 2 reuses its coin at high Poise, both paying off in crits. She is a stronger Rupture unit than Devyat Rodion, but needs more attention to play.
- Worth pulling?
- good pull
- Uptie
- Uptie IV matters for her, since without it the first coin of skill 2 loses the extra Rupture Potency and cannot trigger Deathrite Venom consistently.
How to play
Use the clashable guard once to get Serpent Arm, then rely on skills 2 and 3 to keep it up. Skill 1 and 2 keep Poise Count flowing so your crits stay online. Reach 20 Poise for max coin power and 30 for the skill 2 reuse. Her skill 3 can reduce Deathrite Venom and hits multiple targets, so keep a one-count buffer of Rupture Count when you use it.
- +Self-sufficient Poise from Serpent Arm
- +Skill 3 hits multiple targets and can be near Count neutral
- +Coin reuses and Deathrite Venom add big damage
- +Her E.G.O Indicant's Trial can heal
- −Takes four or five turns to reach 30 Poise
- −Crit RNG makes her less consistent
FAQ
- Is Si Branch Rodion better than Devyat Rodion?
- She is stronger, since more coins mean more Rupture triggers. Devyat Rodion is easier to play, so it comes down to how much effort you want to spend.
- What is Deathrite Venom?
- A debuff that loses a stack whenever a crit triggers Rupture on the target. Once the stack hits zero, the target takes damage equal to its Rupture Potency, and skills 2 and 3 are built to pop it.