Umbrella Thwack
EnvyBlunt- Base power
- 6
- Coin power
- -2
- Coins
- 3
- Offense
- +2
- Atk weight
- 1
- Copies
- 3
[On Use] Gain +1 Sinking Count [Clash Lose] Gain 3 Sinking
- 1[On Hit] Inflict 2 Sinking [Tails Hit] Inflict +2 Sinking Count
Heathcliff

“…Go away. Don’t bother poking at me.”
Mirror Dungeon tier
Negative-coin Sinking niche damage dealer
A complicated negative sanity identity that wants Tails and low SP, where most of his damage comes from Puddle Stomp. He is slow to get going, resource hungry, and punished hard for rolling Heads. With enough E.G.O resources he can be usable, but he is awkward in most teams.
How to play
Lose a clash with the S1 early to gain Sinking and drop SP, since each Clash lose costs sanity and gives Protection. Spread Out and the counter stack more Sinking so your passive keeps draining SP. Once you are around -20 SP or lower, use Puddle Stomp, which gains Final Power at low SP and is your main damage. With E.G.O, Telepole is his best skill and drops SP while hitting very hard.
[On Use] Gain +1 Sinking Count [Clash Lose] Gain 3 Sinking
[On Use] When below -15 SP, Final Power +3 [On Use] When below -25 SP, Final Power +2
[On Use] Gain 6 Sinking and +3 Sinking Count
[On Use] Gain 5 Sinking
At the start of the combat phase, spend 1 Sinking Count and lose SP by the current amount of Sinking. Before being hit by an attack, gain Protection equal to this unit's Sinking. (Up to 5 Protection can be gained per turn) When hit, gain 1 Blunt DMG Up next turn. (3 per turn)
1 ally with the least SP loses 10 SP when hit by an attack and gains 1 Blunt DMG Up next turn. (Once per turn)