Limbus Tier List

Heathcliff

W Corp. L4 Cleanup Agent - CCA

W Corp. L4 Cleanup Agent - CCA Heathcliff artwork
“And the new lads're all dead… Yeah, had a feelin' soon as I clocked the monitorin' pad. Out of that Congested compartment, you lot—here comes L4 Cleanup Agent.”

Skills

S1

Congestion Cleanup

GluttonyBlunt
Base power
3
Coin power
+4
Coins
2
Offense
0
Atk weight
1
Copies
3

[On Use] At 3+ Charge, Coin Power +1 [On Use] Clash Power +1 for every 6 Charge Count on self (max 2)

  1. 1[On Hit] Gain +4 Charge Count [On Hit] Inflict +1 Rupture Count
  2. 2[On Hit] Inflict 2 Rupture
S2

Boost: Elbow Blade

GloomBlunt
Base power
5
Coin power
+6
Coins
2
Offense
+1
Atk weight
1
Copies
2

[Combat Start] Gain Charge Barrier equal to (2 + Charge Potency on self) (max 6, 1 per turn) [On Use] Consume 6 Charge Count to gain +1 Coin Power [On Use] At 3+ Charge, Coin Power +1

  1. 1[On Hit] Gain +6 Charge Count [On Hit] Inflict +1 Rupture Count
  2. 2[On Hit] Inflict 3 Rupture
S3

Rip Space - CCA Overdrive

EnvyBlunt
Base power
3
Coin power
+2
Coins
4
Offense
+5
Atk weight
1
Copies
1

[Combat Start] If this unit has 3+ Charge Potency or less than 50% HP, convert all Coins in this Skill into Unbreakable Coin - If this unit loses a Clash while this effect is active, Final Power +3 [On Use] At 10+ Charge Count, consume 10 Charge Count to gain +4 Coin Power [On Use] Gain Clash Power equal to Charge Potency on self (max 5)

  1. 1[Heads Hit] Gain +1 Charge Count
  2. 2[Heads Hit] Gain +1 Charge Count
  3. 3[Heads Hit] Gain +2 Charge Count
  4. 4[Coin Start] Consume up to 10 Charge Count to gain Coin Power for this Coin equal to (Charge Count consumed for this Coin) [On Hit] Inflict 2 Rupture [On Hit] Deal Slash damage equal to (Charge Potency x 10)% of this Coin's final damage (max 50%)
Defense

CCA Overcharge

EnvyGuard
Base power
3
Coin power
+10
Coins
1
Offense
+3
Atk weight
1

Clashable Guard [Combat Start] At less than 15 Charge Count, gain the following effects: - Gain Overcharge next turn (max 1 per turn) - Turn End: Remove this unit's first Stagger Threshold (once per Encounter) - Turn End: Add 1 Rip Space - CCA Overdrive to the list of Skills for the next upcoming turn (once per turn)

  1. 1Unbreakable Coin

Passives

Innate

Defence-Oriented Charge

- Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter - Turn Start: Gain Defense Level Up equal to Charge Potency on self (max 6)

Combat passive

Congestion Cleaning Armour

Envy5 Owned

- Combat Start: If this unit has less than 50% HP, gain Shield equal to (Charge Potency x 5) (max 25) - Immediately before getting hit, gain Shield equal to (Charge Potency on self) (max 5, 3 times per turn) - If this unit gains Charge Count past the Max Charge Count Cap by using a Skill, the Skill deals +3% damage for every Charge Count that exceeds the Max Charge Count Cap (max 15%)

Support passive

One day I'll wear me Armour for Cancelled Trains

Envy3 Res

- Combat Start: If the unit with the earliest Deployment Order gains Charge Count past the Max Charge Count Cap by using a Skill, the unit gains 1 Charge Barrier next turn for every Charge Count that exceeds the Max Charge Count Cap (max 3, including E.G.O Skills)