Cleave
WrathSlash- Base power
- 4
- Coin power
- +4
- Coins
- 2
- Offense
- +1
- Atk weight
- 1
- Copies
- 3
[On Use] At 4+ (Poise on self + Bleed on target), Coin Power +1 [On Use] Gain 2 Poise
- 1[On Hit] Inflict 1 Bleed
- 2[On Hit] Inflict 2 Bleed
Faust

“Rain pelts awake hearts, Alleyways puddle with steps; The rest is silence.”
Mirror Dungeon tier
Bleed and Poise charge-up sniper
Shi East Section 3 Faust is a Bleed and Poise hybrid that mostly works as a bleed damage dealer. Her guard charges Target Aim for a strong arrow shot, Bow's Glimmer, but it costs turns. She needs support to get Poise potency up, and reviewers call her a solid standard banner ID.
How to play
Open with Cleave, Positioning Maneuver and Glimmering Bow to build Poise and Bleed. Then defend with Unfold Bowblade to set up Ready to Loose and Target Aim. Fire Bow's Glimmer when you have enough aim, and it lodges an arrow that adds Bleed and Defense Level Down. Kill the target to get the arrow back.
[On Use] At 4+ (Poise on self + Bleed on target), Coin Power +1 [On Use] Gain 2 Poise
[On Use] Clash Power +1 for every 4 (Poise on self + Bleed on target) (max 4) [On Use] Deal +11% damage for every 4 Poise on self (max 44%) [On Use] Deal +11% damage for every Arrow - Shi spent (max 44%) [On Use] Gain +1 Poise Count
[On Use] Coin Power +1 for every 4 (Poise on self + Bleed on target) (max 2) [On Use] Deal +11% damage for every 4 Poise on self (max 44%) [On Use] Deal +11% damage for every Arrow - Shi spent (max 44%) [On Use] Gain +2 Poise Count
[Unclashable] External effects cannot trigger this Skill to be Reused Deal +48% damage for every Target Aim (max 144%) Deal +48% damage on Critical Hit for every Target Aim (max 144%) - At 4 Target Aim, instead of the two above effects, deal +444% damage on Critical Hit [On Use] Base Power +2 for every 4 Poise on self (max 10) [On Use] Coin Power +4 for every Target Aim (max 10) [On Use] Gain 5 Poise for every Target Aim [Attack End] Lose ((Target Aim - 1) x 5) Poise [Attack End] Remove Ready to Loose and Target Aim from self
If this unit does not have Arrow - Shi, activate "Evade" instead [Combat Start] If this unit is about to use "Bow's Glimmer", use "Evade" instead [Combat Start] If this unit has Ready to Loose, gain (60 / Target Aim Stack) Shield for the turn (once per turn) [Turn End] If this unit has Ready to Loose, and did not use an Attack Skill this turn, gain 1 Target Aim next turn (once per turn) [Turn End] If this unit does not have Ready to Loose, and has 1+ Arrow - Shi, gain 1 of each Ready to Loose and Target Aim next turn (once per turn)
[On Evade] Gain +1 Poise Count (3 times per turn)
If this unit is in Ready to Loose state, replace the leftmost Base Attack Skill equipped on the Dashboard with "Bow's Glimmer", then use it at Combat Start - If, at max Target Aim Stack, this unit's Skill 3 is on neither the Dashboard nor the upcoming list of Skills when this effect activates, the Defense Skill equipped on the leftmost Skill Slot counts as a Skill 3, and will be used to activate "Bow's Glimmer" Gain the following effects based on which Base Attack Skill was replaced (Sin Affinity carries over from the replaced Skill) - Skill 1: Base Power +1, deal +11% damage - Skill 2: Base Power +1, Coin Power +1, deal +22% damage - Skill 3: Base Power +4, Coin Power +4, deal +44% more damage ※ If an E.G.O Skill was equipped at Combat Start, remove Ready to Loose and this unit does not use "Bow's Glimmer"
At 4 Arrow - Shi Stack: When this unit gains Poise Potency from Base Attack Skill effects, gain +1 Poise Count (3 times per Encounter; per-Encounter cap resets when Arrow - Shi drops to 3) If this unit used "Bow's Glimmer" Skill at 2+ Target Aim, gain 2 Slash DMG Up next turn
Turn End: Apply 1 Pierce DMG Up next turn to the ally who inflicted the most Bleed Potency to enemies with its Skills and Passives (includes those from E.G.O Skills; if multiple Identities share the highest Bleed inflicted record for the turn, select the Identity earliest in the Deployment order. Does not activate if no one inflicted Bleed Potency that turn)