Limbus Tier List

Gregor

The Priest of La Manchaland

The Priest of La Manchaland Gregor artwork
“Though I may forgive them in Father's stead... he will not find the same clemency within him for my absolution.”

Review

A

Mirror Dungeon tier

Blood Feast bleed tank and healer

Priest of La Manchaland Gregor is a Blood Fiend with the highest HP in the game, built to bleed himself, feed Blood Feast, and heal back through his skills. Bloodied Hand gives him offense and extra Bleed and Rupture on hit. His kit is best in Bleed, and he is far weaker in Rupture.

Worth pulling?
good pull
Uptie
Uptie IV is worth it. It raises skill 2 clash power and strengthens his clashing, which his kit relies on.

How to play

Use skill 1 and skill 2 early to take self-Bleed, build Bloodied Hand and fill Blood Feast. Use the guard to stack Ailing Heart. When he is low on HP, skill 3 is the payoff, since it hits harder the more health he is missing and heals him back, with extra healing and a final coin reuse from spending Bloodied Hand.

  • +Highest max HP in the game
  • +Strong healing from skill 3 and Ailing Heart
  • +Bloodied Hand adds offense, Bleed and Rupture
  • +Cheats death once per encounter
  • −Damages himself heavily with self-Bleed
  • −Skills take time to ramp up
  • −Poor in Rupture teams

FAQ

Is Priest Gregor good?
Yes, in Bleed. His huge HP, healing and Bloodied Hand scaling make him a sturdy tank and a good Blood Feast source.
Is Priest Gregor good in Rupture?
No. He lacks Rupture Count and has no Gloom or Envy skill to use the Rosespanner-style ego, so Bleed is where he belongs.
Who pairs well with Priest Gregor?
Barber Outis is a strong Blood Feast partner, along with Bleed units such as Ring Pointillist Yi Sang and Hong Lu. Units with healing support passives also help.

Skills

S1

Sacrifice for the Family

GluttonyBlunt
Base power
3
Coin power
+4
Coins
2
Offense
+1
Atk weight
1
Copies
3

[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 10 Bleed - At 50%+ HP, gain 15 additional Bleed

  1. 1[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 1 Rupture [On Hit] Gain 3 Bloodied Hand (Ally)
S2

Suffocating Guilt

PrideBlunt
Base power
4
Coin power
+6
Coins
2
Offense
+1
Atk weight
1
Copies
2

[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 Bleed on target (max 2) [On Use] Gain 10 Bleed [On Use] At 5+ Ailing Heart (Ally), consume up to 60 Bloodfeast; then, gain 1 Bloodied Hand (Ally) for every 6 Bloodfeast consumed - At less than 5 Ailing Heart (Ally), gain 10 Bleed and 3 Bloodied Hand (Ally)

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 1 Rupture [On Hit] Gain 3 Bloodied Hand (Ally)
S3

The Unforgivable Sin

LustBlunt
Base power
5
Coin power
+4
Coins
3
Offense
+3
Atk weight
1
Copies
1

On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill) [On Use] Deal +1.5% damage for every 1% missing HP on self (max 90%) [On Use] If target has 6+ Bleed, Coin Power +1 [On Use] Consume every excess Stack of Bloodied Hand (Ally) past 10 Stack to gain the following effects: - Heal (Stacks consumed x 3) HP on self - If this unit consumed 10+ Stack, Coin Power +1 - If this unit consumed 20+ Stack, Reuse the final Coin [On Use] Gain 10 Bleed [Attack End] Heal 10% HP on self

  1. 1[On Hit] Gain 3 Bloodied Hand (Ally)
  2. 2[On Hit] Inflict +2 Bleed Count [On Hit] Inflict +2 Rupture Count
  3. 3[On Hit] Inflict 2 Bleed [On Hit] Inflict 2 Rupture
Defense

Faded Patience

LustGuard
Base power
15
Coin power
+5
Coins
1
Offense
+5
Atk weight
1

[Combat Start] At 40%+ HP, gain 5 Bleed and activate Bleed up to 3 times on self (once per turn; lose Bleed Count equal to the number of times it was activated) [Combat Start] At less than 40% HP, consume up to 20 Bloodfeast and heal the same value as HP (once per turn) [Combat Start] Gain 3 Ailing Heart (Ally) (once per turn)

Passives

Innate

Bloodfeast

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will surface.

Combat passive

Self-destructive Dedication

Lust5 Owned

Turn End: heal (10 - Ailing Heart (Ally)) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded) In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)

Support passive

Don Quixote Hardblood Arts 6: Whip

Lust3 Res

1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn) - If the target hit by the said ally had Bleed, heal 3 additional HP