Limbus Tier List

Outis

Molar Office Fixer

Molar Office Fixer Outis artwork
“Ah... What is it? Slowly, I've got a hell of a hangover.”

Review

A

Mirror Dungeon tier

Discard Tremor burst damage dealer

A discard identity that exists to fire Skill 3 as often as possible. Her Skill 1 is nearly useless on purpose, so it works as discard fodder that also feeds her Tremor Count. Skill 3 delivers three Tremor Bursts and can skip the Tremor cost if she has enough Count on herself, which makes it one of the most reliable bursting skills in the game. She is a staple pick for Tremor teams.

Worth pulling?
good pull

How to play

Use Skill 1 and the Defense to discard low-rank skills and build Tremor Count on yourself, then fire Skill 3 once you hold around ten Count to get the extra Coin Power and bonus Tremor. Skill 2 is Lust, so it is the skill to use when you need Lust Resonance or want to cycle cheaply. Discarding also triggers Shield from the Dieci and Multicrack style support passives when they are on the team.

  • +Skill 3 has three Tremor Bursts
  • +Discard gives smooth skill cycling toward Skill 2 and 3
  • +Easy to build Tremor Count on herself
  • +Skill 2 is Lust, which helps with synergy and healing passives
  • −Skill 1 is very weak
  • −Fatal to Pierce, so she is fragile against Pierce damage
  • −Can be unlucky with skill draws on a hard turn one

FAQ

Is Molar Office Fixer Outis good?
Yes. She is one of the strongest Tremor burst identities, with three bursts on Skill 3 and easy self Tremor Count from discarding. Many players keep her in Tremor teams for a long time.
What does Molar Outis discard do?
Discarding throws away her lowest-ranked skills. That lets her cycle into Skill 2 and Skill 3 more often and gives her Tremor Count, because Skill 1 is built to be discarded or used for count.
Is Molar Outis better than T Corp Outis?
They are a sidegrade pair rather than a replacement. Molar Outis has discard consistency and higher average damage on Skills 2 and 3, so both are fine choices for a Tremor team.

Skills

S1

Wait Up!

WrathSlash
Base power
4
Coin power
+7
Coins
1
Offense
+1
Atk weight
1
Copies
3

If this Skill is Discarded, gain +4 Tremor Count [On Use] Gain +2 Tremor Count At 6+ Tremor Count, gain Final Power +2

  1. 1[On Hit] Lower user's Stagger Threshold for every Tremor Count on Self (Max 10)
S2

Slice

LustBlunt
Base power
3
Coin power
+5
Coins
3
Offense
+4
Atk weight
1
Copies
2

If this Skill is Discarded, gain 1 Offense Level Up [On Use] Discard the Skill of lowest rank in all of this unit's Skill Slots

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
  3. 3[On Hit] At 6+ Tremor Count, trigger Tremor Burst. Reduce target's Tremor Count by 1
S3

Daring Decision

SlothBlunt
Base power
4
Coin power
+3
Coins
4
Offense
+5
Atk weight
1
Copies
1

[On Use] Discard this unit's Skills in descending order of ranks from all its Skill Slots Spend 10 Tremor Count to gain Coin Power +2

  1. 1[On Hit] Inflict 4 Tremor [On Hit] If the Skill spent Tremor Count, inflict +3 Tremor Count
  2. 2[On Hit] Trigger Tremor Burst; after Tremor Burst, reduce target's Tremor Count by 1
  3. 3[On Hit] Trigger Tremor Burst; after Tremor Burst, reduce target's Tremor Count by 1
  4. 4[On Hit] Trigger Tremor Burst; after Tremor Burst, reduce target's Tremor Count by 1
Defense

Hangover Cure

SlothGuard
Base power
12
Coin power
+5
Coins
1
Offense
0

[On Use] Discard the Skill of lowest rank in all of this unit's Skill Slots

Passives

Combat passive

Drinking Boast

Sloth5 Owned

Upon triggering Tremor Burst on an enemy, inflict 30% of Raised Stagger Threshold as Sloth damage (Max 20; rounded down)

Support passive

Carrot & Stick

Sloth3 Owned

1 ally that has the most Tremor Count gains +1 more Tremor Count from Skill effects