Limbus Tier List

Heathcliff

R Corp. 4th Pack Rabbit

R Corp. 4th Pack Rabbit Heathcliff artwork
“Hippity-hop... Out on a bop... The rabbit hops in. To smash it to bits!”

Review

A

Mirror Dungeon tier

Ammo burst damage and Fragile applier

The original day one meta Heathcliff and still relevant. His whole kit comes down to skill 3, Quick Suppression, which inflicts up to 4 Fragile on a five coin skill and gives a large damage buff to everyone who acts after him. He hits hard up front but falls off once ammo runs out, which makes him best in short Mirror Dungeon fights.

Worth pulling?
good pull
Uptie
Uptie IV is reasonable since you will use him in most Mirror Dungeon runs, but it does not fix his ammo limit.

How to play

Save ammo for Quick Suppression, since it applies Fragile through its ammo coins and its last three coins cost nothing. Reach 6 speed for extra coin power, and use evade or a defense skill to avoid wasting ammo on skills 1 and 2. Start fights with a powered Quick Suppression and expect a sharp damage drop once ammo is gone.

  • +Quick Suppression applies heavy Fragile
  • +Big front-loaded burst damage
  • +Damage buff helps the whole team
  • +Haste and Attack Power Up when Charge is high
  • −Ammo runs out and damage collapses
  • −Low HP and fatal to blunt
  • −Support passive is situational

FAQ

Is R Corp. Rabbit Heathcliff good in the Mirror Dungeon?
Yes, he excels in short fights where his front-loaded damage and Fragile matter. He is weaker in long multi-wave fights because every skill uses ammo.
How should I use Rabbit Heathcliff's ammo?
Spend it on Quick Suppression whenever possible. Skills 1 and 2 burn ammo for much less value, so avoid them if you can cover with evades.
What does Quick Suppression do?
It inflicts up to 4 Fragile and some Rupture on a five coin skill, and the damage buff it creates benefits every ally who moves after him.

Skills

S1

Graze the Grass

WrathPierce
Base power
4
Coin power
+2
Coins
3
Offense
+5
Atk weight
1
Copies
3
  1. 1Spend 1 Ammo
  2. 2Spend 1 Ammo
  3. 3[On Hit] Gain +3 Charge Count
S2

Concentrated Fire

GluttonyPierce
Base power
4
Coin power
+2
Coins
4
Offense
+5
Atk weight
1
Copies
2

Coin Power +1 at 6+ Speed

  1. 1Spend 1 Ammo [On Hit] Inflict 1 Bleed
  2. 2Spend 1 Ammo [On Hit] Inflict 1 Bleed
  3. 3Spend 1 Ammo [On Hit] Inflict 1 Bleed
S3

Quick Suppression

EnvyPierce
Base power
3
Coin power
+2
Coins
5
Offense
+5
Atk weight
1
Copies
1

Coin Power +2 at 6+ Speed

  1. 1Spend 1 Ammo [On Hit] Inflict 2 Fragile
  2. 2Spend 1 Ammo [On Hit] Inflict 2 Fragile
  3. 3[On Hit] Inflict 1 Rupture
  4. 4[On Hit] Inflict 2 Rupture
  5. 5[On Hit] Inflict 3 Rupture
Defense

Evade

WrathEvade
Base power
4
Coin power
+10
Coins
1
Offense
-2

[On Use] Gain +1 Charge Count

Passives

Combat passive

Raring to Graze

Wrath3 Res

Gain (Wrath Reson.) Charge Count next turn. At 5+ Charge Count, gain 1 Haste and Attack Power Up. Always Activate: At the start of the stage, gain +3 Ammo.

Support passive

Doggedness

Wrath5 Owned

1 ally with the fastest Speed deals +10% Pierce damage.