Downward Swing
PrideSlash- Base power
- 4
- Coin power
- +7
- Coins
- 1
- Offense
- +3
- Atk weight
- 1
- Copies
- 3
- 1[On Hit] Inflict 2 Rupture
Sinclair

“I’m Sinclair… Emil Sinclair. Oh, my number is, uhm… eleven.”
Mirror Dungeon tier
Base Rupture filler
The starting Sinclair is weak even for a base identity. His skills barely apply Rupture, the second skill applies none, and his rolls are low for their slot. His passives only matter after an ally is defeated. He is only worth fielding very early in the game or for a specific cheese.
How to play
Use Downward Swing for the small Rupture it applies and Ravaging Cut when you win clashes for the Attack Power Up. Do not expect Halberd Combo to carry anything. Replace him as soon as you have any other Sinclair.
[Clash Win] +30% damage
[Clash Win] Gain 1 Attack Power Up
When an ally is defeated, gain 1 Attack Power Up next turn.
1 ally with the least SP gains 1 Attack Power Up the turn after an ally is defeated.