Limbus Tier List

Sinclair

LCB Sinner

LCB Sinner Sinclair artwork
“I’m Sinclair… Emil Sinclair. Oh, my number is, uhm… eleven.”

Review

D

Mirror Dungeon tier

Base Rupture filler

The starting Sinclair is weak even for a base identity. His skills barely apply Rupture, the second skill applies none, and his rolls are low for their slot. His passives only matter after an ally is defeated. He is only worth fielding very early in the game or for a specific cheese.

Worth pulling?
skip

How to play

Use Downward Swing for the small Rupture it applies and Ravaging Cut when you win clashes for the Attack Power Up. Do not expect Halberd Combo to carry anything. Replace him as soon as you have any other Sinclair.

  • +Downward Swing applies a small amount of Rupture on one coin
  • +Gains Attack Power Up when allies fall
  • −Low rolls on every skill
  • −Poor Rupture application
  • −Passives only trigger once an ally has died

FAQ

Is LCB Sinner Sinclair good?
No. He is among the weakest base identities and has little synergy with his own keyword.
When should you use base Sinclair?
Only in the earliest chapters, or where a specific gimmick makes him viable. After that any other Sinclair is better.

Skills

S1

Downward Swing

PrideSlash
Base power
4
Coin power
+7
Coins
1
Offense
+3
Atk weight
1
Copies
3
  1. 1[On Hit] Inflict 2 Rupture
S2

Halberd Combo

WrathSlash
Base power
4
Coin power
+2
Coins
3
Offense
+3
Atk weight
1
Copies
2

[Clash Win] +30% damage

S3

Ravaging Cut

EnvySlash
Base power
5
Coin power
+3
Coins
3
Offense
+3
Atk weight
1
Copies
1

[Clash Win] Gain 1 Attack Power Up

  1. 1[Heads Hit] Inflict 1 Rupture
  2. 2[Heads Hit] Inflict 1 Rupture
  3. 3[Heads Hit] Inflict 1 Rupture
Defense

Counter

PrideSlash
Base power
7
Coin power
+4
Coins
1
Offense
+3
Atk weight
1

Passives

Combat passive

Pluckiness

Pride3 Owned

When an ally is defeated, gain 1 Attack Power Up next turn.

Support passive

Grudge

Pride3 Owned

1 ally with the least SP gains 1 Attack Power Up the turn after an ally is defeated.