Limbus Tier List

Yi Sang

W Corp. L3 Cleanup Agent

W Corp. L3 Cleanup Agent Yi Sang artwork
“I prefer to not be disturbed during my morning commute... What is it?”

Review

B

Mirror Dungeon tier

Rupture infliction support

A Charge and Rupture identity valued for Rupture infliction. He is the best of the Yi Sang group at inflicting Rupture and an unsung hero for Rupture teams. His support passive boosts damage against Rupture targets for the ally with the most Charge.

Worth pulling?
good pull

How to play

Build Charge Count with Skills 1 and 2, then spend 15 on Skill 3 for heavy Rupture and Dimensional Rift. Use the evade to keep Charge up.

  • +Strong Rupture potency and count
  • +Haste from Charge
  • +Support passive boosts damage on Rupture targets
  • −Almost no physical damage
  • −Few coins

FAQ

Is W Corp Yi Sang good for Rupture?
Yes. He inflicts strong Rupture potency and count, and is considered the best Yi Sang for the job.

Skills

S1

Dimensional Slit

SlothSlash
Base power
5
Coin power
+6
Coins
1
Offense
+3
Atk weight
1
Copies
3

[On Use] Gain +2 Charge Count At 10+ Charge Count, Coin Power +2

  1. 1[On Hit] Gain +2 Charge Count [On Hit] Inflict 2 Rupture
S2

Energy Cycle

GluttonyPierce
Base power
5
Coin power
+5
Coins
2
Offense
+3
Atk weight
1
Copies
2

[On Use] Gain +7 Charge Count At 10+ Charge Count, Coin Power +1

  1. 1[On Hit] Inflict 1 Bind next turn
  2. 2[On Hit] Inflict 3 Rupture [On Hit] At 10+ Charge Count, inflict 3 Rupture and +2 Rupture Count
S3

Dimensional Rift

GloomPierce
Base power
5
Coin power
+4
Coins
3
Offense
+5
Atk weight
1
Copies
1

[On Use] At less than 15 Charge Count, consume 10 Charge Count to gain Coin Power +1 [On Use] Consume 15 Charge Count to gain Coin Power +2 [Before Attack] If 15 Charge Count has been consumed, inflict +3 Rupture Count

  1. 1[Heads Hit] Inflict 1 Rupture
  2. 2[Heads Hit] Inflict 1 Rupture
  3. 3[On Hit] Inflict 3 Rupture for every 5 Charge Count consumed by the Skill (max 9) [On Hit] If the Skill consumed 15 Charge Count upon use, inflict 2 Dimensional Rift [On Kill] Gain 5 Charge Barrier
Defense

Hollow Dimension

GloomEvade
Base power
4
Coin power
+10
Coins
1
Offense
0

Base Power +1 for every 5 Charge Count (max 2) [On Evade] Next turn, when inflicting Rupture with a Skill for the first time, inflict +1 more Rupture (max +3 per turn)

Passives

Combat passive

Emptied Thought

Gluttony4 Owned

- Turn End: Gain 1 Haste next turn for every 5 Charge Count on self (max 3) - If this unit's Skill consumed Charge Count, apply 3 Charge Barrier on 1 ally that has the lowest current HP percentage

Support passive

Cleanup Demonstration

Gluttony4 Owned

1 ally that has the highest Charge Count deals more damage against targets that have Rupture based on Rupture on target (+1.5% per Rupture, max +15% damage)